My interpretation of 'Little James' (and his nemesis, Corn of Coblin) from The Weekly Planet. I had a lot of fun with this one; it also had its challenges such as interpreting my 2D concept into 3D, and doing a full groom in Houdini for the first time.
Sculpting in ZBrush
Retopology in Maya
Modelling in Maya
Clothes in Marvellous Designer
Texturing in Substance Painter
Groom in Houdini + XGen
Rendering in Arnold
Not generated by AI
Shout-out to RAW Collings for his previous 2D animated version of the character
Turnaround